Paintball marker
From DDL Wiki
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=='''Method/Operation'''== | =='''Method/Operation'''== | ||
- | 1)Apply oil to CO2 tank connector | + | 1)Apply oil to CO2 tank connector<br /> |
- | 2)Cock bolt | + | 2)Cock bolt<br /> |
- | 3)Connect tank | + | 3)Connect tank<br /> |
- | 4)Open CO2 valve | + | 4)Open CO2 valve<br /> |
- | 5)Dry fire 10-15 times | + | 5)Dry fire 10-15 times<br /> |
- | 6)Attach barrel | + | 6)Attach barrel<br /> |
- | 7)Attach hopper elbow | + | 7)Attach hopper elbow<br /> |
- | 8)Attack hopper | + | 8)Attack hopper<br /> |
- | 9)Fill hopper with paintballs | + | 9)Fill hopper with paintballs<br /> |
- | 10)Disengage power feed | + | 10)Disengage power feed<br /> |
- | 11)Aim gun at target | + | 11)Aim gun at target<br /> |
- | 12)Pull trigger | + | 12)Pull trigger<br /> |
- | 13)Repeat as neccessary | + | 13)Repeat as neccessary<br /> |
Revision as of 18:11, 28 January 2007
Contents |
Function/Purpose
- Marking Cattle
- Marking Trees
- Non-Lethal Live Action War Simulation Training
- Paintball Games
- Fun and Entertainment
- Law Enforcement
Inputs/Outputs
- Pressurized CO2 (Input)
- Force of Pulling Trigger (Input)
- Paintballs (Input)
- Oil (Input)
- Paintball at High Velocity (Output)
- Expanded Non-Pressurized CO2 (Output)
- Small amounts of excess oil (Output)
Method/Operation
1)Apply oil to CO2 tank connector
2)Cock bolt
3)Connect tank
4)Open CO2 valve
5)Dry fire 10-15 times
6)Attach barrel
7)Attach hopper elbow
8)Attack hopper
9)Fill hopper with paintballs
10)Disengage power feed
11)Aim gun at target
12)Pull trigger
13)Repeat as neccessary
Different Users/Use Scenarios
- Fatigue or weak arms can't lift gun steadily
- Extreme low temperatures
- Too rapid a rate of fire
- Assembly difficult for disabled users (lost arm, or finger)
- Bad vision
- Clogged Barrel or Debris in system