Engineering Design II - Conceptualization and Realization Course

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Carnegie Mellon University, Department of Mechanical Engineering

Contents

Description

In this course, students will gain hands-on, practical experience applying engineering principles, theories, thought processes, and problem-solving approaches to the design and prototyping of a physical product. Students will develop skills for working in teams, working with open-ended problems, and making appropriate engineering assumptions. Students are expected to research the topic area, identify opportunities and design criteria, generate creative concepts, synthesize detailed design of the concept, analyze the design on a number of criteria to make improvements, and prototype and communicate the final solution.

Topics

While most courses in the mechanical engineering curriculum focus on structured transfer of theoretical knowledge in analysis of mechanical phenomena, this course aims to provide students with a chance to build complimentary experiential knowledge in application and synthesis. Topics covered include product development and design process, stakeholder research, social and cultural awareness, project planning, value opportunity analysis, concept generation techniques, design selection matrices, prototyping, product dissection, intellectual property, quality function deployment, professionalism, ethics, design for manufacturing and assembly, design for environment, life cycle analysis, failure mode and effects analysis, computer aided design and engineering drawings, appropriate tolerance selection, optimization, machine components, industrial design and economic analysis.

Projects

The links below contain a history of projects with links to project wiki reports.

Spring 2007

The spring 2007 theme is analysis and redesign of an existing product or mechanical system chosen by student teams under a set of selection guidelines. Each team has been assigned to study the design of the existing product and identify opportunities for improvement as well as a new design opportunity and product design.


Team 0: In-class examples


Team 1:


Team 2:

  • Project: Cordless drill
  • Team: Mark Rockwell, Scott Miller, Ming Huo, Vishesh Nandedkar


Team 3:

  • Project: Staple gun
  • Team: Josh Schmieder, Kacy Hess, Kristine Falletta, Galen Mullins


Team 4:


Team 5:


Team 6:

  • Project: Rotating tie rack
  • Team: Megan Hughes, Cora Lannelongue, Jenna Colbaugh, Devaki Saran


Team 7: Oroku Saki

  • Project: Paper Shredder
  • Team: Alan Teets, Mike Tanzini, Justin Feig, Jarema Malinowski


Team 8:

  • Project: Car jack
  • Team: Matt Wasserman, Alberto Guzman, Saran Soongsawang


Team 9:


Team 10:

  • Project: Paintball marker
  • Team: Rory Kaclik, Drew Serdy, Ali Khan, Anthony Fazzini


Team 11:

  • Project: Inkjet printer
  • Team: Will Yao, Thornell Hudson II, Liam Bucci


Team 12:

  • Project: Active climbing cam
  • Team: Julie Schenfeld, Roberto Cabrera, Khairan Kassim, Sid Butalia
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