Airsoft gun ideas
From DDL Wiki
(Difference between revisions)
Line 53: | Line 53: | ||
! Optical Camoflogue | ! Optical Camoflogue | ||
| Makes the gun very hard to see | | Makes the gun very hard to see | ||
+ | |- | ||
+ | ! Biometric gun lock | ||
+ | | Allows only a few people the ability to shoot the gun | ||
+ | |- | ||
+ | ! Gun decocker | ||
+ | | De-cocks the gun while it is stored for long periods of time | ||
+ | |- | ||
+ | ! 2 Halves | ||
+ | | Enables easier disassembly of the gun | ||
+ | |- | ||
+ | ! Ejecting shells | ||
+ | | Shells eject for added realism | ||
+ | |- | ||
+ | ! Metal finish | ||
+ | | Makes the gun look more realistic | ||
+ | |- | ||
+ | ! Body moulding | ||
+ | | Conforms the body to the gun for improved ergonomics | ||
+ | |- | ||
+ | ! Trigger light | ||
+ | | Indicates how close the gun is to firing by measuring trigger pressure | ||
+ | |- | ||
+ | ! Scope GUI | ||
+ | | Shows how much ammo is left, whether the gun is cocked, and other important info in the scope | ||
+ | |- | ||
+ | ! X-ray scope | ||
+ | | Allows user to see targets hidden behind walls | ||
+ | |- | ||
+ | ! Auto cocker | ||
+ | | automatically cocks the gun | ||
+ | |- | ||
+ | ! Feedback weight system | ||
+ | | Weights move as gun is aimed to steady user's aim | ||
+ | |- | ||
+ | ! Projectile projection scope | ||
+ | | Scope that shows where BBs are likely to land | ||
+ | |- | ||
+ | ! Automatic hopup adjustment | ||
+ | | Adjusts hopup based on a targets distance | ||
+ | |- | ||
+ | ! Guided BBs | ||
+ | | BBs that are guided as specified by the user | ||
+ | |- | ||
+ | ! Recoil gas vents | ||
+ | | Vents that give the gun realistic recoil | ||
+ | |- | ||
+ | ! Adjustable gas volume | ||
+ | | Sensor determines targets distance and uses the right amount of gas to hit target | ||
+ | |- | ||
+ | ! Explosion defense | ||
+ | | Gun shoots out a blast of air to deflect incoming BBs | ||
+ | |- | ||
+ | ! Smoke launcher | ||
+ | | Releases smoke to provide the user time to escape | ||
+ | |- | ||
+ | ! Football shaped BBs | ||
+ | | BBs that are ellipsoid shaped rather than sphere shaped | ||
|} | |} |
Revision as of 16:27, 8 October 2007
Hai, I can haz cheezburger?
kthxbye
Idea | Description |
---|---|
Fix magazine issue | Ensure the magazine is level in the gun otherwise it jams |
Grenade launcher | Mount a grenade launcher to the front of the gun |
Front automatic gun | Mount an automatic gun to the front of the gun |
Silent piston | Make the piston as silent as possible |
Pump action rifle | User pumps rifle to get or less power |
Magnetic piston | Redo the piston to use magnets instead of springs |
Remove weights | Reduce the weight of the gun by removing the metal weights |
Ammo counter | Digital counter displays how much ammo is left |
Enhanced hearing | Attach a microphone to the front of the gun for better scouting |
Sonar | Allows user to detect other people |
GPS target locator | User "paints" a target so his teammate can find targets |
Flying broom | User mounts gun like a broom and flies around |
GPS system | Allows user to find his gun if he loses it or lends it to a teammate |
Automated turret | Make the gun into an automated sentry gun |
Shotgun | Gun shoots multiple BBs at target |
Optical Camoflogue | Makes the gun very hard to see |
Biometric gun lock | Allows only a few people the ability to shoot the gun |
Gun decocker | De-cocks the gun while it is stored for long periods of time |
2 Halves | Enables easier disassembly of the gun |
Ejecting shells | Shells eject for added realism |
Metal finish | Makes the gun look more realistic |
Body moulding | Conforms the body to the gun for improved ergonomics |
Trigger light | Indicates how close the gun is to firing by measuring trigger pressure |
Scope GUI | Shows how much ammo is left, whether the gun is cocked, and other important info in the scope |
X-ray scope | Allows user to see targets hidden behind walls |
Auto cocker | automatically cocks the gun |
Feedback weight system | Weights move as gun is aimed to steady user's aim |
Projectile projection scope | Scope that shows where BBs are likely to land |
Automatic hopup adjustment | Adjusts hopup based on a targets distance |
Guided BBs | BBs that are guided as specified by the user |
Recoil gas vents | Vents that give the gun realistic recoil |
Adjustable gas volume | Sensor determines targets distance and uses the right amount of gas to hit target |
Explosion defense | Gun shoots out a blast of air to deflect incoming BBs |
Smoke launcher | Releases smoke to provide the user time to escape |
Football shaped BBs | BBs that are ellipsoid shaped rather than sphere shaped |