Engineering Design II - Conceptualization and Realization Course
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Carnegie Mellon University, Department of Mechanical Engineering
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Description
In this course, students will gain hands-on, practical experience applying engineering principles, theories, thought processes, and problem-solving approaches to the design and prototyping of a physical product. Students will develop skills for working in teams, working with open-ended problems, and making appropriate engineering assumptions. Students are expected to research the topic area, identify opportunities and design criteria, generate creative concepts, synthesize detailed design of the concept, analyze the design on a number of criteria to make improvements, and prototype and communicate the final solution.
Topics
While most courses in the mechanical engineering curriculum focus on structured transfer of theoretical knowledge in analysis of mechanical phenomena, this course aims to provide students with a chance to build complimentary experiential knowledge in application and synthesis. Topics covered include product development and design process, stakeholder research, social and cultural awareness, project planning, value opportunity analysis, concept generation techniques, design selection matrices, prototyping, product dissection, intellectual property, quality function deployment, professionalism, ethics, design for manufacturing and assembly, design for environment, life cycle analysis, failure mode and effects analysis, computer aided design and engineering drawings, appropriate tolerance selection, optimization, machine components, industrial design and economic analysis.
Projects
The links below contain a history of projects with links to project wiki reports.
Spring 2007
The spring 2007 theme is analysis and redesign of an existing product or mechanical system chosen by student teams under a set of selection guidelines. Each team has been assigned to study the design of the existing product and identify opportunities for improvement as well as a new design opportunity and product design.
Team 0: In-class examples
- Project: Bathroom scale
Team 1:
- Project: Ceiling-mounted bicycle lift
- Team: Russel Verbofsky, Kevin Pruzinsky, Dave Quin, Jeff Polack
Team 2:
- Project: Cordless drill
- Team: Mark Rockwell, Scott Miller, Ming Huo, Vishesh Nandedkar
Team 3:
- Project: Staple gun
- Team: Josh Schmieder, Kacy Hess, Kristine Falletta, Galen Mullins
Team 4:
- Project: Automatic card shuffler
- Team: Banji Adebayo, Kevin Pham, Albert Lin, Ed Huang
Team 5:
- Project: Automatic can opener
- Team: Mark Davis, Charlie Demattia, Jackson Cheung, John Diroll
Team 6:
- Project: Rotating tie rack
- Team: Megan Hughes, Cora Lannelongue, Jenna Colbaugh, Devaki Saran
Team 7: Oroku Saki
- Project: Paper shredder
- Team: Alan Teets, Mike Tanzini, Justin Feig, Jarema Malinowski
Team 8:
- Project: Car jack
- Team: Matt Wasserman, Alberto Guzman, Saran Soongsawang
Team 9:
- Project: Bicycle light generator
- Team: Mike Kuo, Gary Wu, Jingdun Lam, Yun Luo
Team 10:
- Project: Paintball marker
- Team: Rory Kaclik, Drew Serdy, Ali Khan, Anthony Fazzini
Team 11:
- Project: Inkjet printer
- Team: Will Yao, Thornell Hudson II, Liam Bucci
Team 12:
- Project: Active climbing cam
- Team: Julie Schenfeld, Roberto Cabrera, Khairan Kassim, Sid Butalia